Fallout 4 Perk Guide Every Perk in Fallout 4

Fallout 4 Perk Guide

Use our handy perk guide in table format

The new perk system in Fallout 4 is a combination of the old perk and skill systems from previous Fallout games. In Fallout 4 there are 70 perks and 275 ranks. When a¬†player gains a level, he or she can choose a perk to rank-up. Perks are divided up into groups of 10 under each of the SPECIAL attributes: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. If you’re looking for every perk in Fallout 4, our perk guide will be able to help. Please use the table below. The search function built into our “Fallout 4 Perk Guide” will you find specific keywords or phrases.

The Vault Guides “Fallout 4 Perk Guide” can be used as a reference as you level up on your journey through the Wasteland. The search feature (above the table) can be used to find keywords and terms within the table. Perks are shown in the order they can be unlocked, as well as in order of the SPECIAL attributes running down the far-left column of the table.

Fallout 4 Perks
Attribute Perk Name Rank and Requirements
Attribute Perk Name Rank and Requirements
Strength Iron Fist Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent. (Rank 1 - Strength 1)
Punching attacks now do 40% more damage and can disarm your opponent. (Rank 2 - Level 9)
Punching attacks now do 60% more damage. Unarmed Power Attacks have a chance to cripple limbs. (Rank 3 - Level 18)
Punching attacks now do 80% more damage. Unarmed Power Attacks have a better chance to cripple limbs. (Rank 4 - Level 31)
Punching attacks now do double damage. Criticals in VATS will paralyze opponents. (Rank 5 - Level 46)
Big Leagues Swing for the fences! Do 20% more melee weapon damage. (Rank 1)
You now do 40% more melee weapon damage and gain a chance to disarm opponents. (Rank 2 - Level 7
You now do 60% more melee weapon damage and gain an increased chance to disarm opponents. (Rank 3 - Level 15)
You now do 80% more melee weapon damage and hit all targets in front of you. (Rank 4 - Level 27
You now do double damage with a melee weapon, and gain a chance to cripple opponents, or grand slam their heads clean off! (Rank 5 - Level 42)
Armorer Protect yourself from the dangers of the Wasteland with access to base level and Rank 1 armor mods. (Rank 1 - Strength 3)
Gain access to Rank 2 armor mods. (Rank 2 - Level 13)
Gain access to Rank 3 armor mods. (Rank 3 - Level 25)
Gain access to Rank 4 armor mods. (Rank 4 - Level 39)
Blacksmith Fire up the forge and gain access to base level and Rank 1 melee weapon mods. (Rank 1 - Strength 4)
Gain access to Rank 2 melee weapon mods. (Rank 2 - Level 16)
Gain access to Rank 3 melee weapon mods. (Rank 3 - Level 16)
Gain access to Rank 4 melee weapon mods. (Rank 4 - Level 29)
Heavy Gunner Thanks to practice and conditioning, heavy guns do 20% more damage. (Rank 1 - Strength 5)
Heavy guns now do 40% more damage, and have improved hip fire accuracy. (Rank 2 - Level 11)
Heavy guns now do 60% more damage. Hip fire accuracy is increased even more. (Rank 3 - Level 21)
Heavy guns now do 80% more damage and have a chance to stagger opponents. (Rank 4 - Level 35)
Heavy guns now do double damage. (Rank 5 - Level 47)
Strong Back What are you, part pack mule? Gain +25 to carry weight. (Rank 1 - Strength 6)
You now have +50 to carry weight. (Rank 2 - Level 10)
When overencumbered, you can use Action Points to run. (Rank 3 - Level 20)
When overencumbered, you can fast travel. (Rank 4 - Level 30)
Steady Aim Stay on target! Hip-fire accuracy is improved when firing any gun. (Rank 1 - Strength 7)
Hip-fire accuracy is improved even more when firing any gun. (Rank 2 - Level 28)
Basher Get up close and personal! Gun bashing does 25% more damage. (Rank 1 - Strength 8)
Gun bashing now does 50% more damage and possibly cripples opponents. (Rank 2 - Level 5)
Gun bashing now does 75% more damage and has an increased chance to cripple opponents. (Rank 3 - Level 14)
Gun bashing does double damage and has an increased chance to cripple your opponent. It may also inflict a Critical Hit. (Rank 4 - Level 26)
Rooted You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage. (Rank 1 - Strength 9)
When standing still, you now gain +50 Damage Resistance and your melee and unarmed attacks deal 50% more damage. (Rank 2 - Level 22)
While standing still, you may automatically disarm enemies thatr use melee weapons against you. (Rank 3 - Level 43)
Pain Train Choo choo! All aboard! While wearing Power Armor, sprinting into enemies hurts and staggers them. Robots and oversized enemies are immune to stagger. (Rank 1 - Strength 10)
Sprinting into enemies while wearing Power Armor now causes severe damage and a more powerful stagger. (Rank 2 - Level 24)
Sprinting into enemies while wearing Power Armor now causes massive damage and knocks them down. Impact landing near enemies inflicts even more damage. (Rank 3 - Level 50)
PERCEPTION Pickpocket Your quick hands and sticky fingers make picking pockets 25% easier. (Rank 1 - Perception 1)
Picking pockets is now 50% easier. You can place a live grenade in a person's inventory. (Rank 2 - Level 6)
Picking pockets is now 75% easier, and you can steal equipped weapons. (Rank 3 - Level 17)
Picking pockets is now twice as easy, and you can steal equipped items. (Rank 4 - Level 30)
Rifleman Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage. (Rank 1 - Perception 2)
Attacks with non-automatic rifles now do 40% more damage, and ignore 15% of a target's armor. (Rank 2 - Level 9)
Attacks with non-automatic rifles now do 60% more damage and ignore 20% of a target's armor. (Rank 3 - Level 18)
Attacks with non-automatic rifles now do 80% more damage and ignore 25% of a target's armor. They also have a slight chance of crippling a limb. (Rank 4 - Level 31)
Attacks with non automatic rifles now do double damage and ignore 30% of a target's armor. They have a slightly higher chance of crippling a limb. (Rank 5 - Level 46)
Awareness To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in VATS. (Rank 1 - Perception 3)
Locksmith Your nimble fingers allow you to pick advanced locks. (Rank 1 - Perception 4)
You can pick Expert Locks. (Rank 2 - Level 7)
You can Pick Master Locks. (Rank 3 - Level 18)
Your bobby pins never break during lockpicking. (Rank 4 - Level 41)
Demolition Expert The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station. (Rank 1 - Perception 5)
Your explosives now do 50% more damage, and grenades gain a throwing arc. (Rank 2 - Level 10)
Your explosives now do 75% more damage and affect a larger area. (Rank 3 - Level 22)
Your explosives now do double damage. Mines and grenades shot in VATS explode for double damage. (Rank 4 - Level 34)
Night Person You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m. (Rank 1 - Perception 6)
You now have +3 Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m., and night vision when sneaking. (Rank 2 - Level 25)
Refractor You must be part mirror! Instantly gain +10 Energy Resistance. (Rank 1 - Perception 7)
You now have +20 Energy Resistance. (Rank 2 - Level 11)
You now have +30 Energy Resistance. (Rank 3 - Level 21)
You now have +40 Energy Resistance. (Rank 4 - Level 35)
You now have +50 Energy Resistance. (Rank 5 - Level 42)
Sniper It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. (Rank 1 - Perception 8)
Non-automatic, scoped rifles have a chance of knocking down your target. (Rank 2 - Level 13)
Non-automatic, scoped rifles gain +25% accuracy to head shots in VATS. (Rank 3 - Level 26)
Penetrator There's no place to hide! In VATS you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy. (Rank 1 - Perception 9)
In VATS when you target an enemy's body parts that are blocked by cover, there is no decrease in accuracy. (Rank 2 - Level 28)
Concentrated Fire Stay focused! In VATS every attack on the same body part gains +10% accuracy. (Rank 1 - Perception 10)
In VATS every attack on the same body part gains +15% accuracy. (Rank 2 - Level 26)
In VATS every attack on the same body part gains +20% accuracy and does 20% more damage. (Rank 3 - Level 50)
ENDURANCE Toughness If nothing else, you can take a beating! Instantly gain +10 Damage Resistance. (Rank 1- Endurance 1)
You now have +20 Damage Resistance. (Rank 2 - Level 9)
You now have +30 Damage Resistance. (Rank 3 - Level 18)
You now have +40 Damage Resistance. (Rank 4 - Level 31)
You now have +50 Damage Resistance. (Rank 5 - Level 46)
Lead Belly Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking. (Rank 1 - Endurance 2)
You take even less radiation from eating or drinking. (Rank 2 - Level 6)
You take no radiation from eating or drinking. (Rank 3 - Level 17)
Life Giver You embody wellness! Instantly gain +20 maximum health. (Rank 1 - Endurance 3)
You instantly gain another +20 maximum health. (Rank 2 - Level 8)
You instantly gain another +20 maximum health, and slowly regenerate lost health.
Chem Resistant All the rush without the hassle! You're 50% less likely to get addicted when consuming chems. (Rank 1 - Endurance 4)
You gain complete immunity to chem addiction. (Rank 2 - Level 22)
Aquaboy Water is your ally. You no longer take radiation damage from swimming, and can breath underwater (Rank 1 - Endurance 5)
You become totally undetectable while submerged. (Rank 2 - Level 21)
Rad Resistant Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance. (Rank 1 - Endurance 6)
You now have +20 Radiation Resistance. (Rank 2 - Level 13)
You now have +30 Radiation Resistance. (Rank 3 - Level 26)